Browser Three.js / R3F / Rapier scene editor with agentic AI, Puter projects, and fleet R2 assets.
| Live editor | forge.grudge-studio.com |
| Source | MolochDaGod/Grudge-Studio-Forge |
| Releases | GitHub Releases |
| Repo README | README.md |
Open editor Latest release Deployment mechanisms
| Page | Purpose |
|---|---|
| Deployment mechanisms | DNS → Workers → Vercel SPA, GHA, smoke checks |
| Best practices | Engine, assets, agent, projects, hotkeys |
| 3D dependencies | three / R3F / Rapier / pathfinding / effects pins |
| Multiplayer deploy | Carrier / CF WS / Railway rooms / Forge playtest |
| Releases | Semver, tags, desktop + SPA ship process |
| Edge & MCP | CF edge, MCP, workers |
| Hybrid C# | JS / transpile / Blazor packs |
| three.js editor parity | Commands, hierarchy, loaders |
| Puter patterns | Auth, cloud FS, publish |
| Game deploy defs | Fleet game surfaces |
Browser → forge.grudge-studio.com (Cloudflare)
→ grudge-gameforge-web (Worker)
├─ /api/free-ai|catalog|agent/* → free-ai Worker (+ D1)
├─ /api/* → API Worker / Railway
└─ /* SPA HTML/JS/CSS → Vercel prebuilt ORIGIN
Full detail: Deployment mechanisms.